White Wall

This is the first wall on the right-hand side of the descent path.

Masson Lees White Wall

Final Dregs (6a)
The short wall on right as you approach down the slope.

Fill it In (6a)
The short wall to a thin crack and belay above. Just about worthwhile.

1. Piano Fingers (7a)
Climb the wall and shallow groove right of the prominent thin crack. Complex.

2. Forefinger Exercise (7a)
The thin crack with hard moves by the third bolt runner.

3. Hilti Sound System (7a) ★★
The wall between cracks gives fine sustained climbing. Fingery.

4. Elbowed Out (6b+)
The impressive crackline gives a good pitch needing traffic. Easy for grade.

5. Twist of Feet (7a+)
Another fine wall climb above the starting ledge. Again fingery with hard moves before and after the ledge. Recleaned and rebolted.

6. Bish, Bash, Bosch (6c)
Some good climbing via the thin crackline.

7. The Crash test Dummies (7a)
The final of three fine sustained wall climbs. Long reach required at the top. Recleaned and rebolted.

8. From Beer to Eternity (7a)
Climb the wall to the left with boulder problem move from flake.

9. Leffe and Out (6b+)
The front face of the large flake. One or two good moves.

White Wall topo

10. Lager than Life (7b)
Climb the boulder problem wall from ledge to marginally easier ground above.

11. Calling Time (7a+)
Fine technical face climbing above the ledge with an evil move to gain the belay.

12. Smear for yer Beer (7b)
Hideously thin climbing past the final bolt. The hardest move on the crag but a poor route.

13. Last Orders (6c)
Technical starting moves from ledge lead to slabby face right of corner. Very pleasant.

14. Tapering Out (7a)
The tapering corner with a difficult entry finishing via a wall and crack slightly right. Spooky.

15. Leap of Fete (7a)
Just that from the higher bolt runner, followed by a horrible, nose-grinding mantel!

16. Four by Four (6c+)
A slim steep wall with good holds but one very frustrating move.

17, Major Dormo (5)
The right-hand side of prominent arête at the end of the wall. Awkward start.

15. Maitre D’hotel (6a)
Keep to the left-hand side of the arête as close as possible.

Three new routes have been added to the small cliff tucked into the ‘hole’ around to the right of the col before the descent is made under the White Walls:

The Doldrums section topo

The Doldrums (6b)
The left-hand line via starting pillar.

Hole in the Wall (6c+)
The central and best line through bulge.

Snapping Turtle (7a)
The boulder-problem right-hand line.